This commit is contained in:
thepra 2017-03-26 03:19:13 +02:00
parent 9b626279d4
commit f6f708cc45
24 changed files with 624 additions and 1 deletions

5
.gitignore vendored
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@ -77,3 +77,8 @@ $RECYCLE.BIN/
# Windows shortcuts
*.lnk
*.suo
*.tlog
*.log
TestMain/Debug/app.res
*.pdb

20
BeingX/BeingX.cpp Normal file
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// BeingX.cpp : Defines the exported functions for the static library.
//
#include "BeingX.h"
// This is an example of an exported variable
int nBeingX=0;
// This is an example of an exported function.
int fnBeingX(void)
{
return 42;
}
// This is the constructor of a class that has been exported.
// see BeingX.h for the class definition
CBeingX::CBeingX()
{
return;
}

15
BeingX/BeingX.h Normal file
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#pragma once
// This is an example of a class exported from the BeingX.lib
class CBeingX
{
public:
CBeingX();
// TODO: add your methods here.
};
// This is an example of an exported variable
extern int nBeingX;
// This is an example of an exported function.
int fnBeingX(void);

69
BeingX/BeingX.vcxproj Normal file
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{e799b0b0-e07b-40c8-986a-98c6f9cacf34}</ProjectGuid>
<Keyword>Clang</Keyword>
<RootNamespace>BeingX</RootNamespace>
<MinimumVisualStudioVersion>14.0</MinimumVisualStudioVersion>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.Default.props" />
<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140_clang_c2</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|Win32'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140_clang_c2</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>true</UseDebugLibraries>
<PlatformToolset>v140_clang_c2</PlatformToolset>
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<PropertyGroup Condition="'$(Configuration)|$(Platform)'=='Release|x64'" Label="Configuration">
<ConfigurationType>StaticLibrary</ConfigurationType>
<UseDebugLibraries>false</UseDebugLibraries>
<PlatformToolset>v140_clang_c2</PlatformToolset>
</PropertyGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
<ImportGroup Label="ExtensionSettings" />
<ImportGroup Label="Shared" />
<ImportGroup Label="PropertySheets" />
<PropertyGroup Label="UserMacros" />
<ItemDefinitionGroup>
<ClCompile>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|Win32'" >WIN32;_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|Win32'">WIN32;NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Debug|x64'" >_DEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
<PreprocessorDefinitions Condition="'$(Configuration)|$(Platform)'=='Release|x64'" >NDEBUG;_LIB;%(PreprocessorDefinitions)</PreprocessorDefinitions>
</ClCompile>
</ItemDefinitionGroup>
<ItemGroup>
<ClCompile Include="BeingX.cpp" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="BeingX.h" />
</ItemGroup>
<Import Project="$(VCTargetsPath)\Microsoft.Cpp.targets" />
<ImportGroup Label="ExtensionTargets" />
</Project>

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@ -0,0 +1,27 @@
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<UniqueIdentifier>{4FC737F1-C7A5-4376-A066-2A32D752A2FF}</UniqueIdentifier>
<Extensions>cpp;c;cc;cxx;def;odl;idl;hpj;bat;asm;asmx</Extensions>
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<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
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<ItemGroup>
<ClCompile Include="BeingX.cpp">
<Filter>Source Files</Filter>
</ClCompile>
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<ItemGroup>
<ClInclude Include="BeingX.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
</Project>

BIN
ColGen.VC.db Normal file

Binary file not shown.

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@ -1,18 +1,56 @@

Microsoft Visual Studio Solution File, Format Version 12.00
# Visual Studio 2012
# Visual Studio 14
VisualStudioVersion = 14.0.25420.1
MinimumVisualStudioVersion = 10.0.40219.1
Project("{FAE04EC0-301F-11D3-BF4B-00C04F79EFBC}") = "ColGen", "ColGen\ColGen.csproj", "{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "BeingX", "BeingX\BeingX.vcxproj", "{E799B0B0-E07B-40C8-986A-98C6F9CACF34}"
EndProject
Project("{8BC9CEB8-8B4A-11D0-8D11-00A0C91BC942}") = "TestMain", "TestMain\TestMain.vcxproj", "{1F53A686-9599-42FE-979D-2317152A3F79}"
EndProject
Global
GlobalSection(SolutionConfigurationPlatforms) = preSolution
Debug|Any CPU = Debug|Any CPU
Debug|x64 = Debug|x64
Debug|x86 = Debug|x86
Release|Any CPU = Release|Any CPU
Release|x64 = Release|x64
Release|x86 = Release|x86
EndGlobalSection
GlobalSection(ProjectConfigurationPlatforms) = postSolution
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Debug|Any CPU.ActiveCfg = Debug|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Debug|Any CPU.Build.0 = Debug|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Debug|x64.ActiveCfg = Debug|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Debug|x64.Build.0 = Debug|Any CPU
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{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Debug|x86.Build.0 = Debug|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Release|Any CPU.ActiveCfg = Release|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Release|Any CPU.Build.0 = Release|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Release|x64.ActiveCfg = Release|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Release|x64.Build.0 = Release|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Release|x86.ActiveCfg = Release|Any CPU
{B5240A73-56EE-44C1-88BE-BDD99DA3AC71}.Release|x86.Build.0 = Release|Any CPU
{E799B0B0-E07B-40C8-986A-98C6F9CACF34}.Debug|Any CPU.ActiveCfg = Debug|Win32
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{E799B0B0-E07B-40C8-986A-98C6F9CACF34}.Debug|x64.Build.0 = Debug|x64
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{E799B0B0-E07B-40C8-986A-98C6F9CACF34}.Debug|x86.Build.0 = Debug|Win32
{E799B0B0-E07B-40C8-986A-98C6F9CACF34}.Release|Any CPU.ActiveCfg = Release|Win32
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{1F53A686-9599-42FE-979D-2317152A3F79}.Debug|x64.ActiveCfg = Debug|x64
{1F53A686-9599-42FE-979D-2317152A3F79}.Debug|x64.Build.0 = Debug|x64
{1F53A686-9599-42FE-979D-2317152A3F79}.Debug|x86.ActiveCfg = Debug|Win32
{1F53A686-9599-42FE-979D-2317152A3F79}.Debug|x86.Build.0 = Debug|Win32
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{1F53A686-9599-42FE-979D-2317152A3F79}.Release|x64.Build.0 = Release|x64
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GlobalSection(SolutionProperties) = preSolution
HideSolutionNode = FALSE

20
Human/Human.cpp Normal file
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// Human.cpp : Defines the exported functions for the static library.
//
#include "Human.h"
// This is an example of an exported variable
int nHuman=0;
// This is an example of an exported function.
int fnHuman(void)
{
return 42;
}
// This is the constructor of a class that has been exported.
// see Human.h for the class definition
CHuman::CHuman()
{
return;
}

15
Human/Human.h Normal file
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@ -0,0 +1,15 @@
#pragma once
// This is an example of a class exported from the Human.lib
class CHuman
{
public:
CHuman();
// TODO: add your methods here.
};
// This is an example of an exported variable
extern int nHuman;
// This is an example of an exported function.
int fnHuman(void);

69
Human/Human.vcxproj Normal file
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@ -0,0 +1,69 @@
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<ProjectConfiguration Include="Debug|Win32">
<Configuration>Debug</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|Win32">
<Configuration>Release</Configuration>
<Platform>Win32</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Debug|x64">
<Configuration>Debug</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
<ProjectConfiguration Include="Release|x64">
<Configuration>Release</Configuration>
<Platform>x64</Platform>
</ProjectConfiguration>
</ItemGroup>
<PropertyGroup Label="Globals">
<ProjectGuid>{c84cabac-79c6-4d65-875f-4fa6627deb5c}</ProjectGuid>
<Keyword>Clang</Keyword>
<RootNamespace>Human</RootNamespace>
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<Import Project="$(VCTargetsPath)\Microsoft.Cpp.props" />
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@ -0,0 +1,27 @@
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38
TestMain/AssemblyInfo.cpp Normal file
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@ -0,0 +1,38 @@
#include "stdafx.h"
using namespace System;
using namespace System::Reflection;
using namespace System::Runtime::CompilerServices;
using namespace System::Runtime::InteropServices;
using namespace System::Security::Permissions;
//
// General Information about an assembly is controlled through the following
// set of attributes. Change these attribute values to modify the information
// associated with an assembly.
//
[assembly:AssemblyTitleAttribute(L"TestMain")];
[assembly:AssemblyDescriptionAttribute(L"")];
[assembly:AssemblyConfigurationAttribute(L"")];
[assembly:AssemblyCompanyAttribute(L"")];
[assembly:AssemblyProductAttribute(L"TestMain")];
[assembly:AssemblyCopyrightAttribute(L"Copyright (c) 2017")];
[assembly:AssemblyTrademarkAttribute(L"")];
[assembly:AssemblyCultureAttribute(L"")];
//
// Version information for an assembly consists of the following four values:
//
// Major Version
// Minor Version
// Build Number
// Revision
//
// You can specify all the value or you can default the Revision and Build Numbers
// by using the '*' as shown below:
[assembly:AssemblyVersionAttribute("1.0.*")];
[assembly:ComVisible(false)];
[assembly:CLSCompliantAttribute(true)];

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@ -0,0 +1,4 @@
; Listing generated by Microsoft (R) Optimizing Compiler Version 19.00.24215.1
; Generated by VC++ for Common Language Runtime
.file "C:\Users\void\AppData\Local\Temp\.NETFramework,Version=v4.5.2.AssemblyAttributes.cpp"

35
TestMain/ReadMe.txt Normal file
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@ -0,0 +1,35 @@
========================================================================
APPLICATION : TestMain Project Overview
========================================================================
AppWizard has created this TestMain Application for you.
This file contains a summary of what you will find in each of the files that
make up your TestMain application.
TestMain.vcxproj
This is the main project file for VC++ projects generated using an Application Wizard.
It contains information about the version of Visual C++ that generated the file, and
information about the platforms, configurations, and project features selected with the
Application Wizard.
TestMain.vcxproj.filters
This is the filters file for VC++ projects generated using an Application Wizard.
It contains information about the association between the files in your project
and the filters. This association is used in the IDE to show grouping of files with
similar extensions under a specific node (for e.g. ".cpp" files are associated with the
"Source Files" filter).
TestMain.cpp
This is the main application source file.
AssemblyInfo.cpp
Contains custom attributes for modifying assembly metadata.
/////////////////////////////////////////////////////////////////////////////
Other notes:
AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.
/////////////////////////////////////////////////////////////////////////////

12
TestMain/TestMain.cpp Normal file
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@ -0,0 +1,12 @@
// TestMain.cpp : main project file.
#include "stdafx.h"
using namespace System;
int main(array<System::String ^> ^args)
{
Console::WriteLine("Hello World");
Console::ReadLine();
return 0;
}

162
TestMain/TestMain.vcxproj Normal file
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@ -0,0 +1,162 @@
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<ItemGroup>
<Reference Include="System" />
<Reference Include="System.Data" />
<Reference Include="System.Xml" />
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<ItemGroup>
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<ClCompile Include="TestMain.cpp" />
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@ -0,0 +1,49 @@
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</Filter>
<Filter Include="Header Files">
<UniqueIdentifier>{93995380-89BD-4b04-88EB-625FBE52EBFB}</UniqueIdentifier>
<Extensions>h;hh;hpp;hxx;hm;inl;inc;xsd</Extensions>
</Filter>
<Filter Include="Resource Files">
<UniqueIdentifier>{67DA6AB6-F800-4c08-8B7A-83BB121AAD01}</UniqueIdentifier>
<Extensions>rc;ico;cur;bmp;dlg;rc2;rct;bin;rgs;gif;jpg;jpeg;jpe;resx;tiff;tif;png;wav;mfcribbon-ms</Extensions>
</Filter>
</ItemGroup>
<ItemGroup>
<Text Include="ReadMe.txt" />
</ItemGroup>
<ItemGroup>
<ClInclude Include="stdafx.h">
<Filter>Header Files</Filter>
</ClInclude>
<ClInclude Include="resource.h">
<Filter>Header Files</Filter>
</ClInclude>
</ItemGroup>
<ItemGroup>
<ResourceCompile Include="app.rc">
<Filter>Resource Files</Filter>
</ResourceCompile>
</ItemGroup>
<ItemGroup>
<ClCompile Include="TestMain.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="AssemblyInfo.cpp">
<Filter>Source Files</Filter>
</ClCompile>
<ClCompile Include="stdafx.cpp">
<Filter>Source Files</Filter>
</ClCompile>
</ItemGroup>
<ItemGroup>
<Image Include="app.ico">
<Filter>Resource Files</Filter>
</Image>
</ItemGroup>
</Project>

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//{{NO_DEPENDENCIES}}
// Microsoft Visual C++ generated include file.
// Used by app.rc

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// stdafx.cpp : source file that includes just the standard includes
// TestMain.pch will be the pre-compiled header
// stdafx.obj will contain the pre-compiled type information
#include "stdafx.h"

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// stdafx.h : include file for standard system include files,
// or project specific include files that are used frequently, but
// are changed infrequently
//
#pragma once
// TODO: reference additional headers your program requires here

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