HTMLgenerator/ColGen/Program.cs

431 lines
21 KiB
C#

using System;
using System.Collections.Generic;
using System.Drawing;
using System.IO;
using System.Linq;
using System.Text;
using System.Threading;
using System.Threading.Tasks;
namespace ColGen
{
class Program
{
static void Main(string[] args)
{
Program z = new Program();
int choice,version;
List<string> traits = new List<string>();
List<string> options = new List<string>
{
"1)Uniform",
"2)RandomWalk",
"3)RandomMix",
"4)RandomMix",
"5)RandomMix",
"6)RandomMix",
"7)RandomMix",
"8)RandomMix",
"9)RandomAdd",
"10)RandomAdd",
"11)RandomAdd",
"12)Offset",
"13)Hue",
"14)Saturation",
"15)Luminance",
"16)SaturationLuminance",
"17)GoldenRatioRainbow",
"18)GoldenRatioGradient",
"19)JitteredRainbow",
"20)JitteredRainbow",
"21)JitteredRainbow",
"22)HueRange",
"23)Harmony",
"24)Harmony2"
};
foreach (var option in options)
{
Console.WriteLine(option);
}
choice = int.Parse(Console.ReadLine());
Console.WriteLine("Version?(if any)");
version = int.Parse(Console.ReadLine());
for (int i = 0; i < 4; i++)
{
if (i % 2 == 0)
{
var rand1 = new Random(DateTime.Now.Millisecond);
traits.Add(z.Type1(z.ToSingleColour(rand1,choice,version)));
Thread.Sleep(100);
var rand2 = new Random(DateTime.Now.Millisecond);
traits.Add(z.Type2(z.ToSingleColour(rand2, choice, version)));
Thread.Sleep(100);
var rand3 = new Random(DateTime.Now.Millisecond);
traits.Add(z.Type1(z.ToSingleColour(rand3, choice, version)));
Thread.Sleep(100);
var rand4 = new Random(DateTime.Now.Millisecond);
traits.Add(z.Type2(z.ToSingleColour(rand4, choice, version)));
}
else
{
var rand1 = new Random(DateTime.Now.Millisecond);
traits.Add(z.Type3(z.ToSingleColour(rand1, choice, version)));
Thread.Sleep(100);
var rand2 = new Random(DateTime.Now.Millisecond);
traits.Add(z.Type4(z.ToSingleColour(rand2, choice, version)));
Thread.Sleep(100);
var rand3 = new Random(DateTime.Now.Millisecond);
traits.Add(z.Type3(z.ToSingleColour(rand3, choice, version)));
Thread.Sleep(100);
var rand4 = new Random(DateTime.Now.Millisecond);
traits.Add(z.Type4(z.ToSingleColour(rand4, choice, version)));
}
}
if (File.Exists("html.txt"))
File.Delete("html.txt");
File.AppendAllLines("html.txt", traits);
Console.WriteLine("DONE");
Console.ReadLine();
}
public string ToSingleColour(Random rand,int choice,int version)
{
string colour, temp;
Color a = this.GetColour(rand,choice,version);
temp = a.Name;
colour = "#" + temp.Substring(2, 6);
return colour;
}
public string RandColor(Random rand)
{
double offset = 1.0;
double value = (rand.Next(0, 255) + rand.Next(0, 255) + rand.Next(0, 255)) / 3;
double value2 = (rand.Next(0, 255) + rand.Next(0, 255) + rand.Next(0, 255)) / 3;
double value3 = (rand.Next(0, 255) + rand.Next(0, 255) + rand.Next(0, 255)) / 3;
double newValue = value + 2 * rand.Next() * offset - offset;
double valueRatio = (newValue / value);
var color = String.Format("#FA{0:X2}01", rand.Next(0, 255)/*, rand.Next(0, 255), rand.Next(0, 255)*/);
return color;
}
public string Type1(string onlyColor)
{
//string onlyColor = this.RandColor(rand);
string type1 = string.Format("<div id=\"Trait1\" style=\"box-shadow:5px 5px 5px 0 {0}\">\n", onlyColor);
type1 = string.Concat(type1, "\t<table id=\"table\">\n");
type1 = string.Concat(type1, "\t\t<tr><th colspan=\"2\">TraitName</th></tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBL iRTR pdd2 bgColorGray\">Sincere:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"iRTL iRBR bgColorGray pdd3\">\n");
type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"iRTLl inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"0\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRTL pdd2 bgColorGray\">Dissimulated:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"iRTR bgColorGray pdd3\">\n");
type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"100\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBLb pdd2 bgColorGray\">Opinion:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"pdd0\">\n");
type1 = string.Concat(type1, "\t\t\t\t<select name=\"selection\" class=\"bSN selFix\">\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"positive\">Positive</option>\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"neutral\">Neutral</option>\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"negative\">Negative</option>\n");
type1 = string.Concat(type1, "\t\t\t\t</select>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t</table>\n");
type1 = string.Concat(type1, "</div>");
return type1;
}
public string Type2(string onlyColor)
{
//string onlyColor = this.RandColor(rand);
string type1 = string.Format("<div id=\"Trait2\" style=\"box-shadow:-5px 5px 5px 0 {0}\">\n", onlyColor);
type1 = string.Concat(type1, "\t<table id=\"table\">\n");
type1 = string.Concat(type1, "\t\t<tr><th colspan=\"2\">TraitName</th></tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBL iRTR pdd2 bgColorGray\">Sincere:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"iRTL iRBR bgColorGray pdd3\">\n");
type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"iRTLl inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"0\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRTL pdd2 bgColorGray\">Dissimulated:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"iRTR bgColorGray pdd3\">\n");
type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"100\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight pdd2 bgColorGray\">Opinion:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"pdd0\">\n");
type1 = string.Concat(type1, "\t\t\t\t<select name=\"selection\" class=\"bSN iRBRb selFix\">\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"positive\">Positive</option>\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"neutral\">Neutral</option>\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"negative\">Negative</option>\n");
type1 = string.Concat(type1, "\t\t\t\t</select>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t</table>\n");
type1 = string.Concat(type1, "</div>");
return type1;
}
public string Type3(string onlyColor)
{
//string onlyColor = this.RandColor(rand);
string type1 = string.Format("<div id=\"Trait3\" style=\"box-shadow:5px -5px 5px 0 {0}\">\n", onlyColor);
type1 = string.Concat(type1, "\t<table id=\"table\">\n");
type1 = string.Concat(type1, "\t\t<tr><th colspan=\"2\">TraitName</th></tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBL iRTR pdd2 bgColorGray\">Sincere:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"iRTL iRBR bgColorGray pdd3\">\n");
type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"iRTLl inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"0\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRTL pdd2 bgColorGray\">Dissimulated:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"iRTR bgColorGray pdd3\">\n");
type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"100\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight pdd2 bgColorGray\">Opinion:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"pdd0\">\n");
type1 = string.Concat(type1, "\t\t\t\t<select name=\"selection\" class=\"bSN iRBRb selFix\">\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"positive\">Positive</option>\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"neutral\">Neutral</option>\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"negative\">Negative</option>\n");
type1 = string.Concat(type1, "\t\t\t\t</select>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t</table>\n");
type1 = string.Concat(type1, "</div>");
return type1;
}
public string Type4(string onlyColor)
{
//string onlyColor = this.RandColor(rand);
string type1 = string.Format("<div id=\"Trait4\" style=\"box-shadow:-5px -5px 5px 0 {0}\">\n", onlyColor);
type1 = string.Concat(type1, "\t<table id=\"table\">\n");
type1 = string.Concat(type1, "\t\t<tr><th colspan=\"2\">TraitName</th></tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBL iRTR pdd2 bgColorGray\">Sincere:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"iRTL iRBR bgColorGray pdd3\">\n");
type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"iRTLl inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"0\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRTL pdd2 bgColorGray\">Dissimulated:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"iRTR bgColorGray pdd3\">\n");
type1 = string.Concat(type1, string.Format("\t\t\t\t<input class=\"inWid\" name=\"True\" type=\"number\" max=\"100\" min=\"0\" value=\"100\" style=\"border: 1px solid {0};box-shadow: 0 0 7px 0 {0} inset\"><span class=\"fR\">(0-100)</span><br>\n", onlyColor));
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"true\" value=\"100\">True<span class=\"fR\">(100)</span><br>\n");
type1 = string.Concat(type1, "\t\t\t\t<input type=\"radio\" name=\"false\" value=\"0\">False<span class=\"fR\">(0)</span>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t\t<tr>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"toRight iRBLb pdd2 bgColorGray\">Opinion:</td>\n");
type1 = string.Concat(type1, "\t\t\t<td class=\"pdd0\">\n");
type1 = string.Concat(type1, "\t\t\t\t<select name=\"selection\" class=\"bSN selFix\">\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"positive\">Positive</option>\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"neutral\">Neutral</option>\n");
type1 = string.Concat(type1, "\t\t\t\t\t<option value=\"negative\">Negative</option>\n");
type1 = string.Concat(type1, "\t\t\t\t</select>\n");
type1 = string.Concat(type1, "\t\t\t</td>\n");
type1 = string.Concat(type1, "\t\t</tr>\n");
type1 = string.Concat(type1, "\t</table>\n");
type1 = string.Concat(type1, "</div>");
return type1;
}
public Color GetColour(Random random, int outerSel = 1, int version = 0)
{
//random = new Random(15);//15
//Random random = new Random(12);//15
Color color = new Color();
//int versionCount = 3;
int colorCount = 1;
//int imageWidth = 680;
//int imageHeight = 100;
//int spacing = 2;
Color[] baseColors = {
Color.FromArgb(255, 128, 0),
Color.FromArgb(128, 255, 64),
Color.FromArgb(64, 128, 255)};
float[] saturation = { 1.0f, 0.7f, 0.3f };
float[] luminance = { 0.45f, 0.7f, 0.4f };
float[] hueStart = { 0.9f, 0.2f, 0.6f };
float[] hueEnd = { 0.1f, 0.5f, 0.9f };
Color[] mixColor1 =
{
Color.FromArgb(255, 0, 33),
Color.FromArgb(255, 100, 33),
Color.FromArgb(128, 0, 33),
};
Color[] mixColor2 =
{
Color.FromArgb(255, 255, 0),
Color.FromArgb(255, 255, 100),
Color.FromArgb(255, 128, 0),
};
Color[] mixColor3 =
{
Color.FromArgb(0, 100, 255),
Color.FromArgb(100, 150, 255),
Color.FromArgb(0, 80, 128),
};
Color[] addColor1 =
{
Color.FromArgb(150, 0, 0),
Color.FromArgb(200, 20, 0),
Color.FromArgb(128, 0, 33),
};
Color[] addColor2 =
{
Color.FromArgb(0, 150, 0),
Color.FromArgb(200, 200, 20),
Color.FromArgb(255, 128, 0),
};
Color[] addColor3 =
{
Color.FromArgb(0, 0, 150),
Color.FromArgb(20, 20, 200),
Color.FromArgb(0, 80, 128),
};
Color[][] gradients =
{
new Color[]
{
Color.FromArgb(255, 0, 128),
Color.FromArgb(255, 255, 0),
Color.FromArgb(0, 255, 255),
},
new Color[]
{
Color.FromArgb(200, 0, 33),
Color.FromArgb(255, 200, 0),
Color.FromArgb(0, 100, 200),
},
new Color[]
{
Color.FromArgb(255, 0, 33),
Color.FromArgb(255, 255, 0),
Color.FromArgb(0, 255, 0),
Color.FromArgb(255, 255, 0),
}
};
float[] offsetAngles1 = { 15, 180, 120 };
float[] offsetAngles2 = { 30, 0, 240 };
float[] angleRanges1 = { 15, 40f, 40 };
float[] angleRanges2 = { 15, 40f, 40 };
float[] angleRanges3 = { 15, 0, 40 };
switch (outerSel)
{
case 1:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Uniform(colorCount).First(); } break;
case 2:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomWalk(colorCount, baseColors[version], 0.2f, 0.4f).First(); } break;
case 3:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.1f, true).First(); } break;
case 4:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.5f, true).First(); } break;
case 5:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.9f, true).First(); } break;
case 6:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.1f, false).First(); } break;
case 7:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.5f, false).First(); } break;
case 8:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomMix(colorCount, mixColor1[version], mixColor2[version], mixColor3[version], 0.9f, false).First(); } break;
case 9:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomAdd(colorCount, addColor1[version], addColor2[version], addColor3[version], 0.1f).First(); } break;
case 10:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomAdd(colorCount, addColor1[version], addColor2[version], addColor3[version], 0.5f).First(); } break;
case 11:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_RandomAdd(colorCount, addColor1[version], addColor2[version], addColor3[version], 0.9f).First(); } break;
case 12:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Offset(colorCount, baseColors[version], 0.4f).First(); } break;
case 13:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Hue(colorCount, saturation[version], luminance[version]).First(); } break;
case 14:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Saturation(colorCount, hueStart[version], luminance[version]).First(); } break;
case 15:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_Luminance(colorCount, hueStart[version], saturation[version]).First(); } break;
case 16:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_SaturationLuminance(colorCount, hueStart[version]).First(); } break;
case 17:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_GoldenRatioRainbow(colorCount, saturation[version], luminance[version]).First(); } break;
case 18:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_GoldenRatioGradient(colorCount, gradients[0], saturation[0], luminance[0]).First(); } break;
case 19:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_JitteredRainbow(colorCount, 0, 1, saturation[version], luminance[version], true).First(); } break;
case 20:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_JitteredRainbow(colorCount, hueStart[version], hueEnd[version], saturation[version], luminance[version], true).First(); } break;
case 21:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_JitteredRainbow(colorCount, 0, 1, saturation[version], luminance[version], false).First(); } break;
case 22:
{ color = ProceduralPalette.ProceduralPalette.GenerateColors_HueRange(colorCount, hueStart[version], hueEnd[version], saturation[version], luminance[version]).First(); } break;
case 23:
{
color = ProceduralPalette.ProceduralPalette.GenerateColors_Harmony(colorCount,
offsetAngles1[version], offsetAngles2[version],
angleRanges1[version], angleRanges2[version], angleRanges3[version],
saturation[version], luminance[version]).First();
} break;
case 24:
{
color = ProceduralPalette.ProceduralPalette.GenerateColors_Harmony2(colorCount,
offsetAngles1[version], offsetAngles2[version],
angleRanges1[version], angleRanges2[version], angleRanges3[version],
saturation[version], 0.2f,
luminance[version], 0.5f).First();
} break;
default:
break;
}
return color;
}
}
}