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//------------------------------------------------------------------------------
// <auto-generated>
// This code was generated by a tool.
// Runtime Version:4.0.30319.42000
//
// Changes to this file may cause incorrect behavior and will be lost if
// the code is regenerated.
// </auto-generated>
//------------------------------------------------------------------------------
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namespace PrivaPub.ClientModels.Resources {
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using System ;
/// <summary>
/// A strongly-typed resource class, for looking up localized strings, etc.
/// </summary>
// This class was auto-generated by the StronglyTypedResourceBuilder
// class via a tool like ResGen or Visual Studio.
// To add or remove a member, edit your .ResX file then rerun ResGen
// with the /str option, or rebuild your VS project.
[global::System.CodeDom.Compiler.GeneratedCodeAttribute("System.Resources.Tools.StronglyTypedResourceBuilder", "17.0.0.0")]
[global::System.Diagnostics.DebuggerNonUserCodeAttribute()]
[global::System.Runtime.CompilerServices.CompilerGeneratedAttribute()]
public class FieldsNameResource {
private static global :: System . Resources . ResourceManager resourceMan ;
private static global :: System . Globalization . CultureInfo resourceCulture ;
[global::System.Diagnostics.CodeAnalysis.SuppressMessageAttribute("Microsoft.Performance", "CA1811:AvoidUncalledPrivateCode")]
internal FieldsNameResource ( ) {
}
/// <summary>
/// Returns the cached ResourceManager instance used by this class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global :: System . Resources . ResourceManager ResourceManager {
get {
if ( object . ReferenceEquals ( resourceMan , null ) ) {
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global :: System . Resources . ResourceManager temp = new global :: System . Resources . ResourceManager ( "PrivaPub.ClientModels.Resources.FieldsNameResource" , typeof ( FieldsNameResource ) . Assembly ) ;
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resourceMan = temp ;
}
return resourceMan ;
}
}
/// <summary>
/// Overrides the current thread's CurrentUICulture property for all
/// resource lookups using this strongly typed resource class.
/// </summary>
[global::System.ComponentModel.EditorBrowsableAttribute(global::System.ComponentModel.EditorBrowsableState.Advanced)]
public static global :: System . Globalization . CultureInfo Culture {
get {
return resourceCulture ;
}
set {
resourceCulture = value ;
}
}
/// <summary>
/// Looks up a localized string similar to (necessary in case of password recovery).
/// </summary>
public static string _necessary_in_case_of_password_recovery_ {
get {
return ResourceManager . GetString ( "(necessary in case of password recovery)" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to (<a class="is-underlined has-text-info" tabindex="-1" target="_blank" href="https://keepassxc.org/">password manager</a> suggested).
/// </summary>
public static string _password_manager_suggested_ {
get {
return ResourceManager . GetString ( "(password manager suggested)" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Amount.
/// </summary>
public static string Amount {
get {
return ResourceManager . GetString ( "Amount" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Answer id.
/// </summary>
public static string AnswerId {
get {
return ResourceManager . GetString ( "AnswerId" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Answer text.
/// </summary>
public static string AnswerText {
get {
return ResourceManager . GetString ( "AnswerText" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Custom character(emoji).
/// </summary>
public static string Character {
get {
return ResourceManager . GetString ( "Character" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Colour.
/// </summary>
public static string ColourIndex {
get {
return ResourceManager . GetString ( "ColourIndex" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Comment id.
/// </summary>
public static string CommentId {
get {
return ResourceManager . GetString ( "CommentId" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Comment text.
/// </summary>
public static string CommentText {
get {
return ResourceManager . GetString ( "CommentText" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Confrontation.
/// </summary>
public static string Confrontation {
get {
return ResourceManager . GetString ( "Confrontation" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Confrontation id.
/// </summary>
public static string ConfrontationId {
get {
return ResourceManager . GetString ( "ConfrontationId" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Context.
/// </summary>
public static string Context {
get {
return ResourceManager . GetString ( "Context" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to End date.
/// </summary>
public static string DateEnd {
get {
return ResourceManager . GetString ( "DateEnd" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Start date.
/// </summary>
public static string DateStart {
get {
return ResourceManager . GetString ( "DateStart" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Description.
/// </summary>
public static string Description {
get {
return ResourceManager . GetString ( "Description" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Discussion.
/// </summary>
public static string Discussion {
get {
return ResourceManager . GetString ( "Discussion" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to End date.
/// </summary>
public static string DiscussionEndDate {
get {
return ResourceManager . GetString ( "DiscussionEndDate" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to End time.
/// </summary>
public static string DiscussionEndTime {
get {
return ResourceManager . GetString ( "DiscussionEndTime" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Discussion id.
/// </summary>
public static string DiscussionId {
get {
return ResourceManager . GetString ( "DiscussionId" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Discussion text.
/// </summary>
public static string DiscussionText {
get {
return ResourceManager . GetString ( "DiscussionText" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Discussion title.
/// </summary>
public static string DiscussionTitle {
get {
return ResourceManager . GetString ( "DiscussionTitle" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Email.
/// </summary>
public static string Email {
get {
return ResourceManager . GetString ( "Email" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Emoji.
/// </summary>
public static string Emoji {
get {
return ResourceManager . GetString ( "Emoji" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Max amount of confrontations.
/// </summary>
public static string ExpectedMaxConfrontationsBeforeClosingAndShowing {
get {
return ResourceManager . GetString ( "ExpectedMaxConfrontationsBeforeClosingAndShowing" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Fact.
/// </summary>
public static string Fact {
get {
return ResourceManager . GetString ( "Fact" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Facts.
/// </summary>
public static string Facts {
get {
return ResourceManager . GetString ( "Facts" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to File id.
/// </summary>
public static string FileId {
get {
return ResourceManager . GetString ( "FileId" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Groups.
/// </summary>
public static string Groups {
get {
return ResourceManager . GetString ( "Groups" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Include the first answer in the invitation preview? (making it more engaging to join the discussion).
/// </summary>
public static string IncludeFirstAnswerInInvitation {
get {
return ResourceManager . GetString ( "IncludeFirstAnswerInInvitation" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Invitation code.
/// </summary>
public static string InvitationCode {
get {
return ResourceManager . GetString ( "InvitationCode" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Invitation code or link.
/// </summary>
public static string InvitationCodeLink {
get {
return ResourceManager . GetString ( "InvitationCodeLink" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Invitation password.
/// </summary>
public static string InvitationPassword {
get {
return ResourceManager . GetString ( "InvitationPassword" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Require password for preview.
/// </summary>
public static string IsPasswordProtectedForPreview {
get {
return ResourceManager . GetString ( "IsPasswordProtectedForPreview" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Require password to show the preview.
/// </summary>
public static string IsPasswordProtectedForPreviewText {
get {
return ResourceManager . GetString ( "IsPasswordProtectedForPreviewText" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Add password protection.
/// </summary>
public static string IsPasswordProtectedText {
get {
return ResourceManager . GetString ( "IsPasswordProtectedText" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to IsStructured.
/// </summary>
public static string IsStructured {
get {
return ResourceManager . GetString ( "IsStructured" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Language id.
/// </summary>
public static string LanguageId {
get {
return ResourceManager . GetString ( "LanguageId" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Name.
/// </summary>
public static string Name {
get {
return ResourceManager . GetString ( "Name" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Enable notifications?(useful to receive app updates).
/// </summary>
public static string NativeNotificationsEnabled {
get {
return ResourceManager . GetString ( "NativeNotificationsEnabled" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to New password.
/// </summary>
public static string NewPassword {
get {
return ResourceManager . GetString ( "NewPassword" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to New password confirmation.
/// </summary>
public static string NewPasswordConfirmation {
get {
return ResourceManager . GetString ( "NewPasswordConfirmation" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Old password.
/// </summary>
public static string OldPassword {
get {
return ResourceManager . GetString ( "OldPassword" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to One time only.
/// </summary>
public static string OneTime {
get {
return ResourceManager . GetString ( "OneTime" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Password.
/// </summary>
public static string Password {
get {
return ResourceManager . GetString ( "Password" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Perception.
/// </summary>
public static string Perception {
get {
return ResourceManager . GetString ( "Perception" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Perceptions.
/// </summary>
public static string Perceptions {
get {
return ResourceManager . GetString ( "Perceptions" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Prefer system theme.
/// </summary>
public static string PreferSystemTheming {
get {
return ResourceManager . GetString ( "PreferSystemTheming" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Recovery code.
/// </summary>
public static string RecoveryCode {
get {
return ResourceManager . GetString ( "RecoveryCode" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Recurring.
/// </summary>
public static string Recurring {
get {
return ResourceManager . GetString ( "Recurring" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Scan for:.
/// </summary>
public static string Scan_for_ {
get {
return ResourceManager . GetString ( "Scan for:" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Search.
/// </summary>
public static string SearchText {
get {
return ResourceManager . GetString ( "SearchText" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Sharing Secret Code.
/// </summary>
public static string ShareCode {
get {
return ResourceManager . GetString ( "ShareCode" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Show donator badge.
/// </summary>
public static string ShowDonatorBadge {
get {
return ResourceManager . GetString ( "ShowDonatorBadge" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Show the logs tab to support troubleshooting..
/// </summary>
public static string ShowLogs {
get {
return ResourceManager . GetString ( "ShowLogs" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Take type.
/// </summary>
public static string TakeType {
get {
return ResourceManager . GetString ( "TakeType" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Simple.
/// </summary>
public static string TakeTypeSimple {
get {
return ResourceManager . GetString ( "TakeTypeSimple" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Structured.
/// </summary>
public static string TakeTypeStructured {
get {
return ResourceManager . GetString ( "TakeTypeStructured" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Theme image.
/// </summary>
public static string Theme_image {
get {
return ResourceManager . GetString ( "Theme image" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Dark mode.
/// </summary>
public static string ThemeIsDarkMode {
get {
return ResourceManager . GetString ( "ThemeIsDarkMode" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Ticks.
/// </summary>
public static string Ticks {
get {
return ResourceManager . GetString ( "Ticks" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Title.
/// </summary>
public static string Title {
get {
return ResourceManager . GetString ( "Title" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Update reason.
/// </summary>
public static string UpdateReason {
get {
return ResourceManager . GetString ( "UpdateReason" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Submit anonymously.
/// </summary>
public static string UpsertUserTakeIsAnonymous {
get {
return ResourceManager . GetString ( "UpsertUserTakeIsAnonymous" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Username.
/// </summary>
public static string Username {
get {
return ResourceManager . GetString ( "Username" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Username to search and add.
/// </summary>
public static string Username_to_search_and_add {
get {
return ResourceManager . GetString ( "Username to search and add" , resourceCulture ) ;
}
}
/// <summary>
/// Looks up a localized string similar to Usernames to search and add.
/// </summary>
public static string Usernames_to_search_and_add {
get {
return ResourceManager . GetString ( "Usernames to search and add" , resourceCulture ) ;
}
}
}
}