101 lines
3.1 KiB
Plaintext
101 lines
3.1 KiB
Plaintext
@inherits DInputBase<bool>
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@* daisyUI Toggle: https://daisyui.com/components/toggle/ . With CheckedIcon/UncheckedIcon the toggle class moves to a
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wrapper around the checkbox and the two icons (each must be a single element: daisyUI shows the wrapper's 2nd child
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while unchecked and its 3rd while checked). daisyUI colors such a wrapper only through aria-checked, which a label
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may not carry, so its color is a has-checked: variable instead. With LabelText all of it sits in a label.label. *@
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@if (!HasIcons && LabelText is null)
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{
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@Checkbox(Cx("toggle", IsInvalid ? "toggle-error" : ColorClass, SizeClass, CssClass))
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}
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else if (!HasIcons)
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{
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<label class="label">
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@Checkbox(Cx("toggle", IsInvalid ? "toggle-error" : ColorClass, SizeClass, CssClass))
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@LabelText
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</label>
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}
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else if (LabelText is null)
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{
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<label class="@WrapperClass">@IconParts</label>
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}
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else
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{
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<label class="label">
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<span class="@WrapperClass">@IconParts</span>
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@LabelText
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</label>
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}
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@code {
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[Parameter] public DColor Color { get; set; }
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[Parameter] public DSize Size { get; set; }
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[Parameter] public string LabelText { get; set; }
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[Parameter] public RenderFragment CheckedIcon { get; set; }
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[Parameter] public RenderFragment UncheckedIcon { get; set; }
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bool HasIcons => CheckedIcon is not null || UncheckedIcon is not null;
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string WrapperClass => Cx("toggle", IsInvalid ? "has-checked:[--input-color:var(--color-error)]" : WrapperColorClass, SizeClass, CssClass);
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RenderFragment Checkbox(string cssClass) =>
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@<input @attributes="InputAttributes" type="checkbox" class="@cssClass" name="@NameAttributeValue" checked="@CurrentValue"
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@onchange="OnChange" aria-invalid="@(IsInvalid ? "true" : null)" />;
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RenderFragment IconParts => @<text>
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@Checkbox(null)
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@if (UncheckedIcon is null)
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{
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<span></span>
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}
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else
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{
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@UncheckedIcon
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}
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@if (CheckedIcon is null)
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{
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<span></span>
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}
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else
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{
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@CheckedIcon
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}
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</text>;
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string ColorClass => Color switch
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{
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DColor.Neutral => "toggle-neutral",
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DColor.Primary => "toggle-primary",
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DColor.Secondary => "toggle-secondary",
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DColor.Accent => "toggle-accent",
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DColor.Info => "toggle-info",
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DColor.Success => "toggle-success",
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DColor.Warning => "toggle-warning",
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DColor.Error => "toggle-error",
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_ => null
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};
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string WrapperColorClass => Color switch
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{
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DColor.Neutral => "has-checked:[--input-color:var(--color-neutral)]",
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DColor.Primary => "has-checked:[--input-color:var(--color-primary)]",
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DColor.Secondary => "has-checked:[--input-color:var(--color-secondary)]",
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DColor.Accent => "has-checked:[--input-color:var(--color-accent)]",
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DColor.Info => "has-checked:[--input-color:var(--color-info)]",
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DColor.Success => "has-checked:[--input-color:var(--color-success)]",
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DColor.Warning => "has-checked:[--input-color:var(--color-warning)]",
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DColor.Error => "has-checked:[--input-color:var(--color-error)]",
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_ => null
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};
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string SizeClass => Size switch
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{
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DSize.Xs => "toggle-xs",
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DSize.Sm => "toggle-sm",
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DSize.Lg => "toggle-lg",
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DSize.Xl => "toggle-xl",
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_ => null
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};
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void OnChange(ChangeEventArgs e) => CurrentValue = e.Value is true;
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}
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