What can't be undone asks first

Deleting a post, taking it off the persona's wall, muting or blocking an account (from a card or a profile), leaving
a group, dropping a scheduled post and signing out acted at the first tap, a few pixels from their neighbours. They now
ask first: new ConfirmService (Ask returns whether the reader confirmed, as PublicNoticeService does) and ConfirmHost in
MainLayout, a sheet from the bottom on a phone and a dialog from md, with Cancel and the action named, in red when it
deletes or cuts off. Logout is a button that asks, then goes to /logout as before. The reversible ones (unmute,
unblock, removing a conversation from the list, a picture from the composer) don't ask; the inline confirms of lists,
filters and the login's deletion stay. The desktop tests that delete a reply, take a post off a wall or drop a
scheduled post confirm; a phone flow deletes a post after cancelling once.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LsXgEaXee4GCU1hwYgPJXw
This commit is contained in:
thepraandClaude Opus 5.5 committed 2026-10-06 23:28:22 +02:00
1 parent 931b7fcff1
commit 1c9773bab0
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@@ -89,10 +89,10 @@
</AuthorizeView>
@if (CascadingState.IsSignedIn)
{
<NavLink ActiveClass="btn-active" class="btn justify-start" href="logout">
<DButton class="justify-start" OnClick="Logout" data-logout>
<i class="ion-md-log-out text-error"></i>
<span>@Localizer["Logout"]</span>
</NavLink>
</DButton>
}
else
{
@@ -139,6 +139,8 @@
</nav>
@code {
[Inject] ConfirmService Confirm { get; set; }
bool isMenuOpen;
bool isPersonaMenuOpen;
@@ -188,6 +190,14 @@
private void ToggleNavMenu() => isMenuOpen = !isMenuOpen;
async Task Logout()
{
isMenuOpen = false;
if (!await Confirm.Ask(Localizer["Log out?"], Localizer["Every persona of this login is signed out on this device."], Localizer["Logout"], true))
return;
Navigation.NavigateTo("logout");
}
protected async Task ResetToOriginalColour()
{
var isDark = IsDark;