R1 cleanup: collAnon and dead code gone, no IndexedDB, honest PWA files
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Starts the completion program (SocialPub docs/ROADMAP.md, "Owner decisions on finishing everything", 2026-10-17).

- The localizer's namespace is decePubClient.Services; collAnon is gone from the repo.
- Dead code: PagesBase, VConstants, SettingsOptions, ViewLanguage, unused APIs routes, InstanceService.Self,
  RequestStats.LastOf/AverageMs, PostAnon/DeleteTotallyAnon, unused AppStatusService methods and their main.js helpers
  (the app badge stays for Web Push), ExtensionMethods/SUtility leftovers (Markdig and BlazorZXingJs packages go),
  unused PublicCacheData/PageSettings/AppConfiguration fields, commented-out code.
- The client log in IndexedDB, which nothing ever read, goes with the whole IndexedDB layer (DnetIndexedDb, IStorage):
  logs go to the browser console; main.js deletes the old "data" database once.
- The solution names the real ClientModels project. Unused vendor assets (fontawesome, solid, open-iconic, rxjs) go.
- robots.txt disallows everything; manifest.json and index.html say decePub; the service worker's cache name follows
  each publish's assets version, so old caches are purged.
- MessageType is Visibility (member names kept: they are resx keys); ExpandMessage.razor is Thread.razor (same route).
- i18n: dead keys removed, Italian "camera" is "punto di vista", DInputBase/DCalendar validation messages come from
  ErrorMessages, DataTransfer's spinner has its label.
- CLAUDE.md follows: client storage, JS interop, PWA, the D fields' messages.

Verified: dotnet build decePubClient.csproj and decePubClient.sln -c Release (0 errors, no new warnings); a Pasture
publish served by the pasture's decepub peer.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01WpVCoDeM1qUTRp4fXQdfof
This commit is contained in:
thepraandClaude Opus 5.5 committed 2026-10-17 02:56:57 +02:00
1 parent e4414f1ac9
commit fd2f2e7c65
79 files changed
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@@ -36,5 +36,6 @@ loads it the first time it shows the globe.
- the camera's `Vector3`.
It also relies on the scene's `onBeforeRender` and `onAfterRender` running on every frame. If any of these change,
the instruments fall back to the ring and the legend, and the e2e `GlobeTests` fail on `built`.
the instruments fall back to the ring and the legend, and `globe.js`'s `stats()` reports `instruments.built: false`
with what is `missing`.
- **`wwwroot/js/globe.js`** relies on the texture class of the day map and on the globe material's shader chunks.
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@@ -1,12 +0,0 @@
@font-face {
font-family: 'Font Awesome 5 Free';
font-style: normal;
font-weight: 900;
font-display: block;
src: url("../webfonts/fa-solid-900.eot");
src: url("../webfonts/fa-solid-900.eot?#iefix") format("embedded-opentype"), url("../webfonts/fa-solid-900.woff2") format("woff2"), url("../webfonts/fa-solid-900.woff") format("woff"), url("../webfonts/fa-solid-900.ttf") format("truetype"); }
.fa,
.fas {
font-family: 'Font Awesome 5 Free';
font-weight: 900; }