tests/e2e (Playwright for .NET 1.61.0 on xunit v3, the Chromium 1228 already cached, never downloaded, never in CI) runs the published app against SocialPub's pasture and its town: run.sh publishes it with the Pasture environment (wwwroot/appsettings.Pasture.json, published only then; the deploy fails if it ever ships) and serves it as https://decepub.test. The tests sign in through the real login page and persona chooser, check that every request goes only to decepub.test and privapub.test with the right credential on the right API, render one post of each kind from each platform as its author wrote it, and check every action on the other side of the wire (town.sh stored): favourites, boosts and replies with their undoing, follows from a profile, votes, reactions. Each test is also a cell of the town's report (out/client.jsonl). They found two PrivaPub bugs fixed there (a blocked author's status answered null; sensitive remote media invented a content warning) and a reply addressed to nobody. New in the app, all checked by those tests: - profiles at /account/{id}: header, bio, fields, counts, the account's posts as posts, posts and replies, or media, and follow, unfollow, cancel a request, mute and block (AccountService); post authors and notifications open them in the app; - search at /search: accounts, posts and hashtags, a handle or an address resolved by PrivaPub; - poll voting on the card, and emoji reactions shown and given with one tap; before a persona's first reaction or vote it is told once that both are public (PublicNoticeService, the owner's decision); - follow requests answered from their notification. Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com> Claude-Session: https://claude.ai/code/session_01LsXgEaXee4GCU1hwYgPJXw
64 lines
2.5 KiB
C#
64 lines
2.5 KiB
C#
using Microsoft.Playwright;
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namespace decePubClient.E2E.Support
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{
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// Signs a town persona in through the real login page and persona chooser, once per persona per run; later sessions
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// start from the saved browser state (the AuthData decePub keeps in localStorage).
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public static class SignIn
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{
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static readonly string StateDir = Path.Combine(AppContext.BaseDirectory, ".state");
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public static async Task<Session> As(Browser browser, Pasture.Persona persona, bool fresh = false)
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{
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var state = Path.Combine(StateDir, persona.UserName + ".json");
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if (!fresh && File.Exists(state))
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{
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var known = await browser.Open(state);
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await known.Page.GotoAsync(Pasture.Site + "/");
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await known.Page.Locator("article[data-uri], [data-feed-empty]").First.WaitForAsync(new() { Timeout = 30000 });
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return known;
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}
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var session = await browser.Open();
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await Through(session.Page, persona);
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Directory.CreateDirectory(StateDir);
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await session.Context.StorageStateAsync(new() { Path = state });
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return session;
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}
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public static async Task Through(IPage page, Pasture.Persona persona)
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{
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try
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{
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await Steps(page, persona);
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}
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catch
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{
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await Evidence(page, "signin-" + persona.UserName);
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throw;
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}
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}
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// a screenshot and the page's text next to the test output, for a failure seen only in a headless browser
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public static async Task Evidence(IPage page, string name)
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{
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Directory.CreateDirectory(StateDir);
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await page.ScreenshotAsync(new() { Path = Path.Combine(StateDir, name + ".png"), FullPage = true });
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await File.WriteAllTextAsync(Path.Combine(StateDir, name + ".txt"), page.Url + "\n" + await page.InnerTextAsync("body"));
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}
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static async Task Steps(IPage page, Pasture.Persona persona)
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{
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await page.GotoAsync(Pasture.Site + "/login");
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await page.Locator("input[autocomplete=username]").FillAsync(persona.Root);
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await page.Locator("input[autocomplete=current-password]").FillAsync(persona.Password);
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await page.Locator("button[type=submit]").ClickAsync();
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// a root with several personas picks one; with one it goes straight on
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var chooser = page.Locator("section button").Filter(new() { HasText = persona.UserName + "@privapub.test" });
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await chooser.Or(page.Locator("article[data-uri]")).First.WaitForAsync(new() { Timeout = 30000 });
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if (await chooser.CountAsync() > 0)
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await chooser.First.ClickAsync();
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await page.WaitForURLAsync(url => new Uri(url).AbsolutePath == "/", new() { Timeout = 30000 });
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}
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}
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}
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