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50eaf7d0b3 |
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@@ -221,8 +221,10 @@ The Android release key: alias `meweb`, certificate SHA-256
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is the frame loop the scenes share; `Resting` parks a scene that is folded or off screen, so it starts again from the
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beginning when it comes back. The screenshot tool calls `Hold()` to draw each at its `Poster` moment, because the
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headless clock is real time.
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- **A `Button` clips its content to its own bounds.** The path's node buttons (`Button.hop`) turn `ClipToBounds` off
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on the button and its `ContentPresenter`, or the verdict aura and the running pulse are cut into a 90-pixel square.
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- **Fluent's `Button` and `ItemsControl` both clip to their own bounds.** The path's verdict aura and running pulse
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reach past the 90-pixel node button, and the nodes sit on the path `ItemsControl`'s left and right edges, so both
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turn `ClipToBounds` off (`Button.hop` with its `ContentPresenter`, and the path's `ItemsControl`). With either one
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left on, the glow is cut straight; 0.14.0 shipped with the `ItemsControl` cut.
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- **Nothing that is being checked is left empty.** From the moment a check starts, every use has a card with its
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title, a "Checking" chip, two skeleton lines and a sweeping glint (`UseViewModel` with no finding), and every
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running check card shows the same; the verdicts replace them as they arrive. While a check runs, the share card sits
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@@ -1,6 +1,6 @@
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<Project>
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<PropertyGroup>
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<Version>0.14.0</Version>
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<Version>0.14.1</Version>
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<Product>“me-web?”</Product>
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<Company>Arasaka di Hvozdikov Yevheniy</Company>
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<Copyright>© 2026 Arasaka di Hvozdikov Yevheniy</Copyright>
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@@ -225,7 +225,7 @@
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<StackPanel Spacing="6" IsVisible="{Binding HasResults}">
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<TextBlock Classes="section" Text="{s:Tr PathTitle}" HorizontalAlignment="Center" />
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<ItemsControl ItemsSource="{Binding Path}" MaxWidth="580" Margin="16,8,16,0">
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<ItemsControl ItemsSource="{Binding Path}" MaxWidth="580" Margin="16,8,16,0" ClipToBounds="False">
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<ItemsControl.ItemTemplate>
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<DataTemplate x:DataType="vm:PathNodeViewModel">
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<StackPanel>
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