Files
decePubClient/tests/e2e/Actions/VoteAndReactTests.cs
T
thepraandClaude Opus 5.5 011bafb6af End-to-end tests against the pasture; profiles, follows, search, votes, reactions
tests/e2e (Playwright for .NET 1.61.0 on xunit v3, the Chromium 1228 already
cached, never downloaded, never in CI) runs the published app against
SocialPub's pasture and its town: run.sh publishes it with the Pasture
environment (wwwroot/appsettings.Pasture.json, published only then; the
deploy fails if it ever ships) and serves it as https://decepub.test. The
tests sign in through the real login page and persona chooser, check that
every request goes only to decepub.test and privapub.test with the right
credential on the right API, render one post of each kind from each
platform as its author wrote it, and check every action on the other
side of the wire (town.sh stored): favourites, boosts and replies with
their undoing, follows from a profile, votes, reactions. Each test is also
a cell of the town's report (out/client.jsonl). They found two PrivaPub
bugs fixed there (a blocked author's status answered null; sensitive
remote media invented a content warning) and a reply addressed to nobody.

New in the app, all checked by those tests:
- profiles at /account/{id}: header, bio, fields, counts, the account's
  posts as posts, posts and replies, or media, and follow, unfollow,
  cancel a request, mute and block (AccountService); post authors and
  notifications open them in the app;
- search at /search: accounts, posts and hashtags, a handle or an address
  resolved by PrivaPub;
- poll voting on the card, and emoji reactions shown and given with one
  tap; before a persona's first reaction or vote it is told once that
  both are public (PublicNoticeService, the owner's decision);
- follow requests answered from their notification.

Co-Authored-By: Claude Opus 5.5 <noreply@anthropic.com>
Claude-Session: https://claude.ai/code/session_01LsXgEaXee4GCU1hwYgPJXw
2026-10-05 01:23:18 +02:00

116 lines
5.0 KiB
C#

using System.Text.Json.Nodes;
using decePubClient.E2E.Support;
using Microsoft.Playwright;
namespace decePubClient.E2E.Actions
{
// A vote in another server's poll and an emoji reaction to another server's post, done in decePub and counted on that
// server. The first of either asks the persona, once, to accept that both are public (an owner decision).
public sealed class VoteAndReactTests(Browser browser)
{
static readonly Lazy<JsonArray> Expected = new(() => Pasture.Town("expect").GetAwaiter().GetResult().AsArray());
static TheoryData<string, string> Pick(Func<JsonNode, bool> wanted, params string[] origins)
{
var data = new TheoryData<string, string>();
var personas = Pasture.Personas().Select(p => p.UserName).ToHashSet();
foreach (var origin in origins)
{
var item = Expected.Value.FirstOrDefault(i => i!["origin"]!.GetValue<string>() == origin && wanted(i)
&& i["readers"]!.AsArray().Any(r => personas.Contains(r!.GetValue<string>())));
if (item is not null)
data.Add(origin, item["ref"]!.GetValue<string>());
}
return data;
}
public static TheoryData<string, string> Polls() =>
Pick(i => i["poll"] is JsonArray, "gts", "mastodon", "misskey", "sharkey", "akkoma", "hollo");
public static TheoryData<string, string> Reactable() =>
Pick(i => i["visibility"]!.GetValue<string>() is "public" or "unlisted", "misskey", "sharkey", "akkoma");
async Task<(JsonNode Item, Session Session, ILocator Card)> Open(string reference)
{
var item = Expected.Value.First(i => i!["ref"]!.GetValue<string>() == reference)!;
var personas = Pasture.Personas();
var reader = item["readers"]!.AsArray().Select(r => personas.FirstOrDefault(p => p.UserName == r!.GetValue<string>()))
.Last(p => p is not null);
var session = await SignIn.As(browser, reader);
await session.Page.GotoAsync($"{Pasture.Site}/expand/{item["id"]!.GetValue<string>()}");
var card = session.Page.Locator($"article[data-uri='{item["uri"]!.GetValue<string>()}']").First;
await card.WaitForAsync(new() { Timeout = 30000 });
return (item, session, card);
}
// the one-time notice, when this persona has not seen it yet
static async Task AcceptNoticeIfAsked(IPage page)
{
var proceed = page.GetByRole(AriaRole.Button, new() { Name = "Continue" });
try
{
await proceed.WaitForAsync(new() { Timeout = 3000 });
await proceed.ClickAsync();
}
catch (TimeoutException)
{
}
}
static async Task<JsonObject> Row(string origin, string uri) => (await Pasture.Stored(origin, uri))[uri]!.AsObject();
[Theory]
[MemberData(nameof(Polls))]
public async Task A_vote_is_counted_on_the_polls_own_server(string origin, string reference)
{
var (item, session, card) = await Open(reference);
await using var _ = session;
var uri = item["uri"]!.GetValue<string>();
var choices = card.Locator("[data-poll] input");
Assert.SkipWhen(await choices.CountAsync() == 0, "this persona already voted, or the poll is closed");
await Results.Cell("client.action.vote", origin, reference, async () =>
{
var before = (await Row(origin, uri))["votes"]?.AsArray().Sum(v => v?.GetValue<int>() ?? 0) ?? 0;
await choices.First.CheckAsync();
await card.Locator("[data-poll]").GetByRole(AriaRole.Button, new() { Name = "Vote" }).ClickAsync();
await AcceptNoticeIfAsked(session.Page);
await Assertions.Expect(card.Locator("[data-poll] input")).ToHaveCountAsync(0, new() { Timeout = 15000 });
Assert.True(await Pasture.Eventually(async () =>
((await Row(origin, uri))["votes"]?.AsArray().Sum(v => v?.GetValue<int>() ?? 0) ?? 0) > before, 45),
$"the vote never counted on {origin}");
await session.AssertGuards();
});
}
[Theory]
[MemberData(nameof(Reactable))]
public async Task A_reaction_reaches_the_posts_server_and_its_withdrawal_too(string origin, string reference)
{
var (item, session, card) = await Open(reference);
await using var _ = session;
var uri = item["uri"]!.GetValue<string>();
const string emoji = "🔥";
await Results.Cell("client.action.react", origin, reference, async () =>
{
static int Count(JsonObject row) => row["reactions"]?[emoji]?.GetValue<int>() ?? 0;
var before = Count(await Row(origin, uri));
await card.Locator("footer [title='React']").First.ClickAsync();
await card.GetByRole(AriaRole.Button, new() { Name = emoji, Exact = true }).First.ClickAsync();
await AcceptNoticeIfAsked(session.Page);
var chip = card.Locator("[data-reactions] button").Filter(new() { HasText = emoji }).First;
await Assertions.Expect(chip).ToHaveClassAsync(new System.Text.RegularExpressions.Regex("btn-active"), new() { Timeout = 15000 });
Assert.True(await Pasture.Eventually(async () => Count(await Row(origin, uri)) > before, 45),
$"the reaction never reached {origin}");
await chip.ClickAsync();
Assert.True(await Pasture.Eventually(async () => Count(await Row(origin, uri)) == before, 60),
$"withdrawing the reaction never reached {origin}");
await session.AssertGuards();
});
}
}
}